-
Preliminaries, some basic information on how MAT is organized and
used
Clients, adding the first Client to MAT's database
Projects, adding the first Project to MAT's database and associating
it with a client
Asset Files, adding the first Asset File to MAT's database and
associating it With a Client's Project
Production Work With The Asset Files, where assets are developed using the associated tool programs
Sending An EMail from within MAT
Comments, short notes that can be attached to Clients, Projects and
Assets
Reminders, action items that can be attached to Clients, Projects and
Assets
SnapShots, allowing you to switch back and forth between tasks and always recall where
you left off
Navigation Aids, the common Toolbar Buttons
Modify, making changes to MAT information
Find, locating information easily and quickly
Moving Assets Among Projects
Folders, Planning And File Organization
Assets and how MAT handles them for your convenience
Sharing Assets For Increased Productivity Through Re-Use
Creating New Asset Files
Project Duplication, Asset Re-Use To The Max!
Packages, Collecting Asset Files For Delivery To Others
Archives, Off-loading Assets No Longer Needed
-
Service Bureaus: Production Of Deliverables And Electronic Order Forms
-
Support: You're Never Alone
Some Preliminaries First
MAT organizes information in its integrated Relational Data Database in a
hierarchy. At the hierarchy's top are Clients, who have Projects, which in
turn contain Assets. Client and Project information may not exist as files,
but Assets are files of various kinds, located on local or networked hard
drives, and on removable media such as floppies, ZIP, JAZ or CDs. MAT doesn't
manipulate the Asset files directly, but maintains information about where
they are located, and their relationships to Clients and their Projects.
MAT uses a number of "main" tabsheets to present information for display and
management. Some of these tabsheets have their own set of sub-tabsheets to provide
a "drill-down" view of more detailed information. The most important main
tabsheet is the left-most one labeled "WorkSheet", which is where most of the
day-to-day use of MAT occurs.
MAT uses a common toolbar with various buttons that perform specific
functions. Not all of the toolbar buttons are displayed or enabled at the same
time, but only those that are applicable to the selected main tabsheet.
Positioning the cursor over a toolbar button will briefly display a short
description of its function. Toolbar buttons are denoted with a symbol, like
[NEW]
.
All of the functions performed by the toolbar buttons can also be done using
the main menu items, which are denoted like
.
The functions performed by the toolbar buttons can also be performed with
various keyboard combinations, denoted as
.
In the following
sections, the keyboard combination for a toolbar button will be included when
the button is first described.
The
[Help] toolbar button is used to open the Help system to the section that
pertains to the selected tabsheet.
The
[How Do I] toolbar button is used to describe specific sequences required to
do a particular operation or function.
This section of the tutorial will add a Client, a Project, and one (or more)
asset files associated with the Client's Project. We suggest that you have a
specific Client, Project and asset files in mind before you get started.
Now that these preliminaries are out of the way, the first Tutorial can be
started.
First Things First: Clients
Clients are the top of the information hierarchy maintained by MAT's database.
To add a client:
1. Select the Clients main tabsheet (or use the
keyboard combination).
2. Click on the
[NEW]
toolbar button (or use the
keyboard combination), which enables the edit boxes for Client information data entry.
3. Fill in the Client's CompanyName with at least three characters. Although
the additional client information doesn't need to be entered at this time, it
should be for completeness. Some things (e.g., sending the client an email)
can't be done unless the associated information is entered. It's easy to
change or add client information later.

4. To save the entered client information to the database, click the
[SAVE]
toolbar button (or use
keyboard combination). Clicking the
[CANCEL]
toolbar button (or the
keyboard combination) will cancel all entries and not add anything to the database.
You've just added your first Client! Now you can add a Project, but first some
comments.
If you want to add more clients, click the
toolbar button instead of the
toolbar button. This will save the newly entered client information
to the database, and the new/next client's information can be added using steps
3 and 4 above.
Client information is displayed in the Worksheet main tabsheet for quick reference,
but cannot be changed there.
Clients are denoted in the Worksheet main tabsheet in black font.
Second: Adding A Project For The Client
Clients have Projects, and Projects are the logical repository for Assets.
More specifically, Projects contain information on where the associated asset
files are located.
To add a Project:
1. Select the Worksheet main tabsheet (or use the
keyboard combination), where most of the items covered in this
tutorial will take place.
2. Click on a Client name in the treeview at the left of the Worksheet
3. Click the
toolbar button, and then click the
menu item; you can also use the
keyboard combination.

|
This automatically selects the
Worksheet's Project tabsheet, enables the edit boxes for Project information
data entry, and sets a default ProjectDescription of ClientName.Projectnn,
where 'nn' is the next internal project number (obtained from the database).
This default Project description is selected and highlighted; just start
entering information from the keyboard to change the default Project
description, which must have at least three characters.
4. When all the Project information is entered, click the toolbar's
button, or the
keyboard combination.
Clicking the
toolbar button (or the
keyboard combination)
will cancel all entries and not add anything to the database.
Projects can have a due date that can be entered by tabbing into, or clicking
on, the DueOn entry box, which opens a calendar pop-up with "today's" date
set. To enter a due date, select the month and day required, and then click on
the calendar's
button. To clear a due date, click the calendar's
button.
|

|
You've just added your first Project! Next are adding (or associating) Asset
files with the Project, but some comments here may be helpful.
Projects can also have their own folder, to which Asset files can be copied
or moved when they are added to the Project. To set a Project's folder, click
the
button, which opens a (Browse For Folder) dialog. Select the
folder as required and click the dialog's
button, which will set the Project's folder to that selected in the dialog.
Projects are denoted in the Worksheet main tabsheet in blue font, unless the
project has a due date that is before "today's" date, in which case the Project
will be denoted in red font.
Third: Adding Asset Files To A Project
Projects are the logical repository for Assets, which consist of various kinds
of files (e.g., video clips, Pagemaker, etc.). MAT doesn't move or otherwise
manipulate these asset files, but maintains information about where they are,
and associations between them and Projects (and their Clients).
To add an Asset file:
1. Select the Worksheet main tabsheet (or use the
keyboard combination).
2. Click on a Project description in the treeview at the left
of the Worksheet
3. Click the
toolbar button, and then click the
menu item (or use the
keyboard combination).

This opens a (Find File) dialog where the asset file to be added can be searched for. Once an asset
file is found, double-click on it's name.

|
4. When the asset file is selected, a form is opened where the AssetDescription
is entered, which by default is set to
ClientName.ProjectDescription.Assetnn, where 'nn' is the next internal asset
number (obtained from the database). This default Asset description is
selected and highlighted; just start entering information from the keyboard to
change the default Asset description, which must have at least three
characters.
If the Project has a folder, then the Asset file can be copied or moved to
the Project's folder, as selected by the radio buttons at the bottom of the
form. A copy merely duplicates the selected Asset file to the Project's
folder, which is convenient for re-using "templates" for various Projects. A
move first duplicates the Asset file to the Project's folder and then deletes
the Asset file from its original folder.
5. Click on the form's
button. The asset file will be added to the
selected Project's node in the treeview at the left of the Worksheet's
Summary sub-tabsheet. Asset files are denoted in the Worksheet in green font.
Clicking on the
buttons at any time during the sequence will
terminate adding an asset file to a Client's Project without making any
changes to MAT's database.
|

|

You've just added your first Asset File to a Client's Project! Again, there
are a few comments before you actually get to work.
Trying to add the same asset file to a Project is not allowed. An error
message to this effect will be displayed, and the sequence will be repeated
starting at the Find File dialog.
When the (Find File) dialog is used the first time in a session, the file types are
set to All. As asset files are added, the set of file types are also added
to the Find Dialog's file types combo box. Whenever an asset file is added,
its file type will appear as the selected file type in the Find Dialog's file
types combo box, but other file types (including All) can be selected.
The Worksheet's Summary sub-tabsheet has a lot of information that is
color-coded and augmented with various graphic symbols for quick at-a-glance
representation of status, file types, locations, etc. The Summary sub-tabsheet
is organized into three stacked horizontal bands. The top band has quick
information about the selected Client, such as contact, phone numbers, etc.,
all in black font. The middle band has information about the selected Project,
all in blue font. The bottom band has detailed information about the selected
Client Project's asset, all in green font.
Before some actual work is done with an asset, add some additional asset files
to the Client's Project using the steps outlined above. When ready, proceed to
the next section where it all comes together.
Fourth And Final: Production Work With The Asset Files
Your actual workproduct consists of creating, developing and modifying various
kinds of Asset files using an assortment of tool programs (e.g., PageMaker,
PhotoShop, etc. ). Launching a tool program for a selected Asset is really
simple: Double-click on the Asset in the Worksheet's Summary sub-tabsheet.
(You can also launch the tool program by clicking the Asset in the treeview and using the
keyboard combination.)
This causes several things to happen:
1. The tool program is launched, and the Asset file is opened within it. For
example, double-clicking on an Asset file with a txt extension will open the
Asset file in NotePad; an xls extension will open the Asset file in MS Excel;
etc.
2. MAT is minimized and its icon put into the Task Bar
3. A Meter is started which, among other things, is used to capture elapsed
time spent working with the tool program for the Asset file.
The tool program launch association is maintained by Windows for each file
extension type, and these associations are used by default when an Asset file
is double-clicked and there are no other associations maintained internally by MAT.
The tool program association can also be assigned for use within MAT with the
{Configuration|LaunchAssociations} Main Menu item.
Additionally, a specific tool launch program can be assigned for use within MAT to
a specific Asset file using the
ToolProgram combo box in the (Changing Asset) form; these specific associations
have precedence over any others that may exist, and are managed in MAT's
{Configuration|ToolPrograms} Main Menu item. As an example, double-clicking on an
Asset file with an html extension will open the internet browser, but instead
a tool program can be associated so that the html Asset file can be edited
instead of displayed in the browser.
Sending EMails
If the EMail Gateway is active (done using the {Configuration|MyInfo} Main
Menu item) then emails can be sent from the Worksheet or Client main tabsheets
if the Client information includes an email address. EMails can also be sent
to Service Bureaus in the ServiceBureau main tabsheet if the Service Bureau
information includes an email address. In either case, an email can be sent by
clicking the
toolbar button, which opens a (Sending EMail) form.

If a Project (or a Project's Asset) is selected in the Worksheet's treeview,
then the email form will include the Project's description as the email
subject, which can be changed directly entering information from the keyboard.
If a Client is selected in the Worksheet's treeview, then the email subject
will have to be entered before the email can be sent. In either case, once a
message has been entered, the form's
button will be enabled, and
clicking it will send the email to the Client. When an email is sent from the
Worksheet, an email Comment will automatically be added for the selected
treeview object (either the Client or Project) using the email's subject line
as the Comment's description.
In the Client and ServiceBureau main tabsheets, clicking the
toolbar button will also open the (Send EMail) form, where again the subject and message
has to be entered before the email can be sent.
Comments: Things To Keep In Mind
Comments are short "notes" that can be linked to a selected Client,
Project or
Asset item (called a linked object), which are displayed
in the Comment grid at the bottom of the Worksheet whenever a linked object is selected in the
Worksheet's treeview.
To add a Comment:
1. Select the Worksheet main tabsheet (or use the
keyboard combination).
2. Click on a Client, Project or
Asset description in the treeview at the left
of the Worksheet
3. Click the
toolbar button and then click the
menu item, or use the
keyboard combination, or double-click on the
Comments grid at the bottom of the Worksheet, which selects the Worksheet's
Comment sub-tabsheet and puts it into an entry mode. Enter the comment text as
required. Comments must be between 10 and 250 characters in order for them to be saved.
4. To save the Comment to the database, click the
toolbar button (or use
keyboard combination). Clicking the
toolbar button (or the
keyboard combination)
will cancel the new comment entry and not add
anything to the database.
|

| |
The Comment will be linked with the link object selected in step 2 (i.e.,
Client, Project or Asset), and will be displayed in the Comments grid at the
bottom of the Worksheet in descending entry date/time order (i.e., the most
recent Comment for the linked object will be at the top of the grid) when the
object is selected in the Worksheet's treeview.
Comments are denoted by comment types that have graphic symbols associated
with them for at-a-glance reference. By default, the General comment type is
assigned when a Comment is added, but this can be changed to another comment
type by selecting the appropriate entry in the comment type combo box. MAT
comes with a set of comment type symbols, and these can be augmented by using
the {Tools|CommentTypes} main menu item to add graphics, either loaded from
FutureWare's MATUserGroup web site or made by you directly.
If the
checkbox is checked, then the Comment will be included in the object's Notes when a Package
is built that includes the object.
Comments can on occasion be longer than what can be shown in the comment
grid. To show all of a comment's text, click on a Comment in the comment grid
and then select the Worksheet's Comments sub-tabsheet.
Some Comments for a selected object are generated automatically by MAT, such
as when a Package is generated, an EMail sent or an FTP transfer is done.
|
Reminders: So You Won't Forget
Reminders are really a "to do" feature, in which short notes of action
items are linked to a selected Client,
Project or
Asset item
(also called a linked object) that should be taken care of near term.
Reminders are displayed in a grid in the Worksheet's Reminders sub-tabsheet.
To add a Reminder:
|
The Reminder will be linked with the object type selected in step 2 (i.e.,
Client, Project or Asset), and will be displayed in the grid in the Reminders
sub-tabsheet of the Worksheet, grouped first in status (Open or Closed)
and then in descending entry date/time order (i.e., the most recent Reminder
for the linked object will be at the top of the grid) when the object is
selected in the Worksheet's treeview.
When a Client, Project or Asset item is selected in the Worksheet's treeview
at the start of a session (or after a Reminder has been added during a
session), and that item has some Open reminders, then the Reminders
sub-tabsheet will be automatically selected and have an active Reminders icon
,
and the open items will be listed in the grid in descending entry date/time
order (followed by any Closed Reminders, also in descending date/time
order).
Reminders can be closed by double-clicking on them in the grid in the
Reminders sub-tabsheet. When all Open Reminders are closed, the Reminders
sub-tabsheet will have an inactive icon
, indicating that all Reminders have
been closed and all can be reviewed in the grid
|

| | |
Reminders can on occasion be longer than what can be shown in the grid. The
entire Reminders text is displayed when clicking on a Reminder item in the
grid.
A Package will not be built if the Project, or any of its associated Assets,
have any open Reminders. Instead, the Reminders will be displayed by automatically
opening the Worksheet's Reminders sub-tabsheet.
|
SnapShots: Picking Up Where You Left Off
During a "typical" day, work will be done on more than one project, sometimes
for more than one client. Switching back and forth can be tedious and time
consuming, which is why MAT has SnapShots, which are complete "information
images" of the Worksheet main tabsheet that can be saved and recalled with a
couple of mouse clicks.
SnapShots are managed by the (SnapShot Manager) form, which is opened with a
mouse right-click on the Worksheet's treeview and then clicking the
pop-up menu item. SnapShots are named for quick reference
and ease of selection.
To make a SnapShot of the Worksheet's current state, click the
button
(or use the
keyboard combination) in the (SnapShot Manager) form, which
generates a default SnapShot description consisting of the date and time when
the SnapShot is created, prefixed by the successive first letters of the
active Client, Project and Asset descriptions in the Worksheet's treeview.
This default description can be changed by entering the new description
directly, which must have between three and 31 characters in order to be
saved. To save the new SnapShot, click the
button (or use the
keyboard combination), which automatically closes the (SnapShot Manager) form.
To cancel a new SnapShot, click the
button (or use the
keyboard combination), which doesn't close the (SnapShot Manager) form.
|
| | | |
To close the (SnapShot Manager) form, click the
button (or use the
keyboard combination).
If any SnapShots have been made, then they will be displayed in a list box in the
(SnapShot Manager) form when it is opened; if a SnapShot has been previously
loaded then its entry in the list will be selected, and its description
displayed for quick reference.
To delete a SnapShot, select it in the list box and click the
button (or use the
keyboard combination), which removes the SnapShot and closes
the (SnapShot Manager) form.
To load a SnapShot, select it in the list box and click the
button (or use the
keyboard combination), which closes the SnapShot Manager's
form, saves the current SnapShot (if active), and loads the selected SnapShot.
SnapShots can also be loaded (and the current SnapShot saved) by
double-clicking on its entry in the list box.
|
|
If some changes have been made to the Worksheet's state since a SnapShot was
loaded, open the SnapShotManager and click the
button (or use the
keyboard combination), which saves the Worksheet's current state to the
current ShapShot and closes the (SnapShot Manager) form.
MAT has one more ShapShot that is made automatically when MAT is closed, and
recalled automatically when MAT is started, allowing you to pick up where you
left off without any additional effort.
Navigation Aids: The Common Toolbar Buttons
Many of MAT's functions can be initiated by clicking a button in the common
Toolbar, whose specific operations are denoted as a "hint" when the cursor is
positioned over a particular toolbar button. These functions can also be
initiated by selecting a Main Menu item (whose icons are the same as those on
the toolbar buttons), as well as keyboard combination shortcuts.
Some of the toolbar buttons (and their companion Main Menu items) are always
displayed, while others will only be displayed as they relate to a specific
area within MAT. Similarly, some of the toolbar buttons (and their companion
Main Menu items) will be enabled and disabled depending on the operation being
performed.
The toolbar's buttons are generally organized into functional groups, and are
described in the following sections in the left-to-right order in which they
appear on the toolbar. Their associated Main Menu item is denoted as {},
along with any keyboard combination shortcu.
{Edit|Cut}

Used in the Worksheet main tabsheet, conditionally removes the currently
selected Asset for a subsequent Paste
operation to another Project, using the System's Clipboard.
{Edit|Copy}

Used in the Worksheet, copies the currently selected Asset for a subsequent
Paste operation to another Project, using the System's Clipboard.
{Edit|Paste}

Used in the Worksheet, inserts a previously Cut or Copy Asset from the
System's Clipboard into the selected Project.
{File|Find}

Finds a specific record (or group of records) based on an entered search
criterion defined in a companion Find form.
{Edit|Duplicate}

Used in the Worksheet, duplicates a selected Project to create a new Project
with the same Assets.
{Edit|New}

Starts a new (or add) item creation and insertion by starting an edit mode.
The Worksheet will offer additional choices from which the specific creation
can be selected.
{Edit|Modify}

Starts an edit mode and modifies, or changes, the properties of the currently
selected item.
{Edit|Delete}

Removes the currently selected item by marking its status to Inactive.
Strictly speaking, items are never deleted in the ordinary sense except when a
Purge is done.
{File|First}

Selects the first (i.e., top) item in the active top grid or treeview.
{File|Prior}

Selects the previous item (i.e., up), if any, in the active top grid or
treeview.
{File|Next}

Selects the next item (i.e., down), if any, in the active top grid or treeview.
|
|
{File|Last}

Selects the last (i.e., bottom) item in the active top grid or treeview.
{Edit|Save}

Saves property values as a result of a New or Modify operation.
{Edit|Cancel}

Cancels any pending property changes made during a New or Modify operation.
{File|Refresh}

Refreshes the items in the active top grid or treeview using a SELECT ALL
find criterion.

Opens the integrated Help subsystem's topic specific to the active tabsheet.

Opens the integrated Help subsystem's How To... topic specific to the
active tabsheet.
(File|Print)

Prints either the screen or the items depending on the active main tabsheet.

Used in the Worksheet, expands and displays all Projects for the Clients
listed in the treeview.

Used in the Worksheet, expands and displays all Assets for the Projects listed
in the treeview.

Used in the Worksheet, collapses all listed Projects into their respective
Clients in the treeview.

Used in the Worksheet, collapses all listed Assets into their respective
Projects in the treeview.

Used in the Worksheet, displays only the Projects and associated Assets for
the selected Client in the treeview, removing all others Clients' Projects.

Used in the Worksheet, Client and ServiceBureau main tabsheets to send an email.
|
Modifying MAT Information
Changes can be made by clicking the
toolbar button (or using the
keyboard combination), which in all cases opens an edit mode. The edit
mode can also be opened by double-clicking an entry in a top grid, such as on
the Clients and ServiceBureaus main tabsheets.
Entries that can be changed will have white backgrounds, and many of them will
be validated before they can be saved.
Changes can be saved by clicking the
toolbar button (or using the
keyboard combination), and cancelled by clicking the
toolbar button
(or using the
keyboard combination).
Locating Information Easily And Quickly
Finding something easily and quickly to work on or re-use is one of MAT's
primary strengths, which becomes increasingly important as the number of
Projects and their Assets increase over time.
To facilitate this, clicking the
toolbar button (or the
keyboard combination) will open a (Find Builder) form, with entries that are specific
to the database section associated with the active main tabsheet. These entries
are collectively called the find query (or find criterion), which are
then used to search for items matching the find criterion in MAT's relational database.

|
The find query generally consists of selected status' values (which are
usually set automatically by MAT), text descriptions, or other data
elements specific to the active database section (e.g., selecting a
DueDate when searching for Projects) and can be combined in logical AND/OR
sequences (similar to a boolean search done on a web search engine).
When a text entry is made (e.g., an Asset's description) then the find
operation will locate all entries that match the text entry, either partially
or completely depending on how the entry is made. As an example, entering
"John" for a Client contact will find and display all Clients in which the
word "John" is in the Client Contact field; entering "John Doe" will be
somewhat more restrictive. Text entries are not case-sensitive.
|
|
Every item in MAT's database has a unique ID number (e.g., Asset ID,
Client ID, etc.) which is automatically generated when the item is created.
These ID numbers always appear as the first item in a top grid. Any entered
ID value will take precedence over all other entered query values.
When the find query entries are completed and form is closed by clicking its
toolbar button, the database will be searched for matching criterion and the
result displayed in the active tabsheet's top grid. The find query values
will be saved and reloaded when the (Find Builder) form is
subsequently opened during the session that MAT is active.
If no items are found, then the grid will be empty. To refresh the grid using
a SELECT ALL find query, click the
toolbar button (or use the
keyboard combination).
|
Moving Assets Among Projects
In the Worksheet, Assets can be moved among Projects in one of two ways: They
can be cut (i.e., removed) from one Project and then pasted (i.e., added to)
another Project; or they can be copied from one Project to another, in effect
becoming a shared Asset. It is important to note that an Asset file is not
actually moved, but instead it is assigned (or re-assigned) within MAT, which
tracks the Asset file associations with Projects. An Asset cannot be cut or
copied into the Project where it is a source.
A cut or copy Asset operation is pending until the associated paste operation
is done. Selecting any non-related item in the treeview (e.g., a Client
description) during this pending state will cancel the pending operation.
Folders, Planning And File Organization
You probably already have a lot of asset files in various folders, and there
may be a temptation to organize them in some way before you start using MAT. Our
strong recommendation to this is: Don't do it! Not only is it disruptive and
time-consuming, but things can get lost in the shuffle, and besides you
already know where everything is. It is far better to just start using MAT and
leave things where they are; MAT keeps track of them any way, so you don't
have to waste time moving things around.
However, when adding new Projects and Assets,
it may be convenient to plan and
organize a new file storage organization. MAT accommodates this by allowing a
root folder to be specified for both Clients (in the Client main tabsheet)
and Projects (in the Worksheet's Project sub-tabsheet) that can be organized in a
hierarchical manner similar to MAT's logical internal and presentation
organization. An added benefit of this is to make it easier to do backups of
all your important and valuable asset files.
In the Clients main tabsheet, the root folder into which all Project folders
would be placed is specified with the ClientFolderName(Path) edit box,
which can be searched for by clicking the adjacent
button.
Similarly, Project root folders (which should be under their respective
Client's root folder) into which all new Asset files would be placed is
specified with the ProjectFolderName(Path) edit box in the Worksheet's
Project sub-tabsheet, which can also be searched for by clicking the adjacent
button. Generally, a Project root folder is a sub-folder of it's
Client root folder, and should be entered as such.
When this is done, a folder organization would look something like:
C:\ClientOne\
C:\ClientOne\Project1\
C:\ClientOne\Project1\Asset1
C:\ClientOne\Project1\Asset2
...
C:\ClientOne\
C:\ClientOne\Project2\
C:\ClientOne\Project2\Asset1
...
C:\ClientTwo\
C:\ClientTwo\Project1\
...
You don't have to explicitly create these folders and subfolders: MAT will create them
automatically whenever an Asset file is added to a Project that has a root folder specified
and you elect to use it.
Assuming that Client and Project folders are defined as above, then when an
Asset file is added to a Project, the bottom of the form that opens in the
Adding Asset Files To A Project sequence described above will have a radio
group where the manner in which the Asset file is copied (or moved), if at
all, into the Project folder can be selected. A copy merely duplicates the
selected Asset file to the Project's folder, which is convenient for re-using
"templates" for various Projects. A move first duplicates the Asset file to
the Project's folder and then deletes the Asset file from its original folder.
Assets: More Than Just Files
Asset files, which we'll call just Assets from now on, are files of various
kinds (e.g., PageMaker, Illustrator, text, images, etc.) that are physically
located on a local hard drive, on network drives, and removable media such as
ZIP, JAZ and CDs. MAT doesn't make any changes or otherwise modify these
Assets (which is done by the associated tool programs), but maintains
information on where the Assets are located and their attributes, and
associates them with Projects, which in turn are associated with Clients, in
an information hierarchy stored in MAT's relational database.
From MAT's perspective, the Assets (represented by their location and
attribute information in MAT's database) are of two basic kinds: free
(denoted in green font) and
shared (denoted in fuchsia font). The distinction is
that free Assets
can be launched with their associated tool program in MAT's Worksheet main tabsheet,
while shared Assets can't. In practice, free Assets are changed, sometimes frequently, in the ordinary
course of a Project effort, and are specific to that project; shared Assets
are used for multiple Projects (and sometimes Clients), and typically are
common resources that are used over and over again with few (if any) changes.
When an Asset is added to a Project (as detailed above), it is a free
Asset that can be changed at any time by launching the Asset's associated tool
program in the Worksheet. This can be changed by a mouse
right-click anywhere in the Worksheet's treeview, which opens a pop-up menu
with several Asset-related items.
To make a free Asset into a shared Asset, click on the Asset's entry in the
Worksheet's treeview, right-click the mouse, and click the
menu item. This
will mark the Asset as Shared in MAT's database, and change the Asset's
description font color in the treeview and Summary sub-tabsheet to
fuchsia.
Once an Asset is marked as shared, it cannot be launched with its associated
tool program. Changing a shared Asset to a free Asset can only be done in the
Assets main tabsheet.
Free Assets can be locked (and unlocked), which prevents the Asset from being
launched with its associated tool program. To lock an Asset, click on the
Asset in the Worksheet's treeview, right-click the mouse, and click the
menu item, which prevents the Asset from being launched, and puts a
symbol to the left of the Asset's filename in the Summary
sub-tabsheet's Asset band. To unlock an Asset, click on the Asset in the
Worksheet's treeview, right-click the mouse, and click the
menu item, which allows the Asset to be launched with its associated tool
program, and removes the
symbol.
To add a shared Asset to a Project, click on the Project's description in the
Worksheet's treeview, click the
toolbar button, and then click the
menu item (or use the
keyboard combination).
Viewing The Assets
All of the information on Assets maintained by MAT can be viewed by selecting the Assets
main tabsheet (or using the
keyboard combination), which diplays the Assets according
to their classification of free or shared. This will list all of the Assets in the top grid,
while the bottom grid will detail the Clients and Projects that use a selected Asset in the
top grid. Double-clicking on an Asset in the top grid will open a form that displays the details
and provide a toolbar button to convert a free Asset to a Shared Asset, and vice versa.

Shared Assets: Increased Productivity Through Re-Use
Shared Assets are those that can be used for multiple Projects without having
to changing them. Common examples would be background artwork, boiler plate
text, etc. Shared Assets are made "known" to MAT when any free asset file has
been added to a Project and converted to a Shared Asset.
To add a Shared Asset to a Project:
1. Select the Worksheet main tabsheet (or use the
keyboard combination)
2. Click on a Project description in the treeview at the
left of the Worksheet
3. Click the
toolbar button, and then click the
menu item (or use the
keyboard combination). This opens an (Add Shared Asset To Project) form, in which the SharedAsset
database can be filtered in the form's FindSharedAssetBy tabsheet, either by FileTypes or
AssetTypes. By default, all of them are checked, indicating that they will be included in the
Find criterion. Click one of the checkboxes to toggle its inclusion in the Find, or click the
button to uncheck all the checkboxes, or click the
to check all the checkboxes.

4. Click the
toolbar button (or use the
keyboard combination),
which will display all of the Shared Assets according to the checkbox
selections done in the FindSharedAssetBy tabsheet.
5. To add a Shared Asset to the Project, click on a SharedAsset entry in the
grid and click the
toolbar button (or use the
keyboard
combination, or double-click a SharedAsset entry in the grid. This will add
the selected Shared Asset to the Project, using fuchsia font.
To cancel adding a SharedAsset to a Project, click the
button (or use the
keyboard combination).
Sometimes it's necessary to make modifications to a Shared Asset, which
requires that it be copied as a free Asset. To do this, click a Shared Asset
in the grid, and then click the
checkbox, which does several
things.

1. If the Project has a foldername, then it will be placed into the
FreeAssetFolderName's display box, otherwise the Shared Asset's foldername will
be placed into the FreeAssetFolderName's display box, and the
button will be enabled to change it if required.
2. If the Project does not have a foldername, or if the Project's foldername is
different than the Shared Asset's filename, then the Shared Asset's filename is
modified by inserting a date/time stamp ("_mmddyy_hhmmss") immediately prior
to the file extension (which will not be changed), and placed into the
FreeAssetFileName edit box. If the Project has a foldername and it is
different than the Shared Asset's foldername, then the Shared Asset's filename
will be placed into the FreeAssetFileName edit box without modification.
To select another folder for the new free Asset, click the
button (or use the
keyboard combination), which opens a (Browse For Folder) dialog.
Select the folder as required and click the dialog's's
button, which will put the selected foldername into the FreeAssetFolderName's display box.
When clicking the
toolbar button, the (Add Shared Asset To Project) form will be closed,
the Shared Asset selected in the grid
will be copied to the folder defined in the FreeAssetFolderName display box
using the filename in the FreeAssetFileName edit box as a free Asset, with an
asterisk "*" at the start of its description, all of the attributes of the
Shared Asset will be assigned to the new free Asset (except the Shared
status), and it can be modified in the same way as any free Asset.
Some caution is advised when making a free Asset from a Shared Asset. Some
tool programs imbed certain file information (e.g., fonts) into the Asset file
using absolute paths (i.e., driveletter + foldername + filename), and require that the
Asset's filename not be changed in order to maintain these.
Creating New Asset Files
In contrast with MS' various Office products, most tool programs do not have a
published COM interface, and thus cannot be manipulated directly by MAT, with
the result that creating new Asset files must be done directly with the
respective tool program. This issue can be addressed in MAT in one of two
ways.
1. Open the tool program and create a new Asset file, then add the newly
created Asset file to MAT as described in the
Adding Asset Files To A Project section above. This would
have to be done every time an Asset file has to be created, which lacks
automation and requires additional manual steps.
|
2. Using the tool program, create some "blank" Asset files beforehand as
template files and save them in a convenient folder. Then in MAT, use the
Adding Asset Files To A Project section with one exception: Enter a new
filename for the template Asset file in the (New Asset) form's
CopyAndRenameAssetFileAs edit box, which will copy
the selected Asset template file (either to the same folder or to a defined
Project folder) and give the copy the new filename, leaving the original template file
unchanged and ready for a new creation copy assignment for another new Asset file. This
eliminates additional manual steps, and automates the Asset addition within MAT.
|
|
Project Duplication: Asset Re-Use To The Max!
Any Project that has some Assets can be duplicated into a new Project with
copies of the Assets, which can save considerable time in production work.
As an example, consider a monthly newsletter, which has many Assets that
seldom change, if ever (e.g., backgrounds, gutter, long-term contract ads,
etc.), and editorial content that does change from month to month.
Duplicating, say, January's newsletter Project to a new Project named February
will have all the common Shared Assets from January, with February's free
Assets immediately available for editing and changing. With MAT, this all
happens with a couple of mouse clicks.
To duplicate a Project:
1. Select the Worksheet main tabsheet (or use the
keyboard combination)
2. Click on a Project description in the
treeview at the left of the Worksheet
(called the source Project)
3. Click the
toolbar button (or use the
keyboard combination), which opens a (Duplicating A Project And Its Assets) form. The
new ProjectDescription will have a default value of ClientName.Projectnn,
where 'nn' is the next internal project number (obtained from the database).
This default Project description is selected and highlighted; just start
entering information from the keyboard to change the default Project
description, which must have at least three characters.
4. To copy the source Project's Assets to a new Project folder, set a
new Project folder by clicking the
button (or use the
keyboard
combination), which opens a (Browse For Folder) dialog. Select the folder as
required and click the dialog's
button, which will set the new Project's
folder to that selected in the dialog. If the selected folder is the same as
the source Project's folder, then a warning message will appear (you can't
copy the Asset files onto themselves), which can be removed by either manually
entering the new Project's foldername, or double-clicking the
NewProjectFolderName edit box, which will alternately append the new Project's
description to the folder selected in the dialog. If the new Project's folder
does not exist when saving by clicking the
button, then it will be created automatically.
|
|
5. The source Project's Assets will be listed at the bottom of the form, will
all of them selected (checked) by default. To not copy an Asset file to the
new Project, un-check its entry. Similarly, if you want copies of the Shared
Assets to be copied then check the
checkbox.
6. Select how the source Project's free Assets will be named when they are
copied into the new Project's folder. By default, they are copied without any
name change, but the free Assets' filenames can be modified by other means,
that can be selected with the appropriate radio button.
7. To duplicate the source Project using all the selections made above, click
the
button (or use the
keyboard combination). To cancel the
Project duplication, click the
button (or use the
keyboard combination).
If the duplicate Project is saved, then it will appear in the Worksheet's
Summary tabsheet along with all of the duplicated Assets.
Asset files that are copied to the new Project's folder have all the
attributes of their source Project counterparts except Comments and Reminders.
Packages: Collecting Asset Files For Delivery To Others
A Package is a collection of a Project's Asset files that are copied into a
single folder, along with comments, instructions, contact information and
optionally an order form, that can be used as a backup or sent electronically
or on physical media to a Client or Service Bureau for film generation. The
copying can be the individual Asset files, or they can be separately or
collectively ZIPed. Basically, making a Package is selecting the Asset files
as sources, and where the Package that will contain these Asset files will be
built as a destination.
To make a Package:
1. Select the Worksheet main tabsheet (or use the
keyboard combination).
2. Click on a Project description in the treeview
at the left of the Worksheet (called the source Project)
3. Right-click the mouse over the treeview on the left, and then click the
pop-up menu item, which opens a (Make Package) form. The
new Package's description will have a default value of the source Project's
description with a suffix of "_mmddyy", which will be selected and highlighted; just start entering
information from the keyboard to change the new Package description, which
must have at least three characters.
If any of the Asset files are on removable media (e.g., floppies, CDs, JAZ or
ZIP) then a notice for a required marshalling folder will appear, into which
the Assets files are collected before the Package is built. If you have
defined a marshalling folder (using the
{Configuration|MyInfo} main menu item)
then it will be automatically inserted in the MarshallAssetFilesTo edit box.
All of the source Project's Asset files are displayed in a listbox and checked,
indicating that they will be included in the Package build. To remove an Asset
file from the Package build, uncheck its entry in the listbox.
The Package's destination (i.e., the Drive and FolderName, or complete path, in the [
Package Drive + FolderName (Path)] edit box)
is selected by clicking the upper-right
, which opens a
(Browse For Folder) dialog, and selecting a drive and root folder where the
Package's files will be written. The source Project's description will be
automatically appended to the selected root folder, which can be changed if
required.
If the Package's destination is a CD and there is no marshalling folder
defined, then a (Browse For Folder) dialog will be opened, and the marshalling
root folder can be selected. The source Project's description will be
automatically appended to the selected root folder, which can be changed if
required.
Clicking an Asset description in the listbox will display information about
the Asset file, including its size, filename, and any comments that were
marked to be included in a Package when the comment was created.
The PackageFor radio group selects the disposition of the Package, either as
a backup, or for the source Project's Client, or a Service Bureau, which is
selected in the combobox.
4. When all the Package information is entered as described below, click the
button (or use the
keyboard combination).
To cancel the Package build, click the
button (or use the
keyboard combination).
5. If any of the selected source Asset files are on removable media, then they
will be prompted for during the marshalling process.
6. When the Package is built, a notice will be display information about the
Package. If the Package is destined for a CD, then the notice will include
where the Package's files are marshalled for the CD Write program.
Both the Package's destination and marshalling foldernames have the source
Project's description appended to the respective selected root folders, which
can be changed manually. Additionally, double-clicking on either of these edit
boxes will alternately toggle between the root foldername and the appended
folder name.
If MakePackageHeader is checked, then a package header file will be
generated and included in the Package. This is a text file that includes
contact information, general instructions, and Asset file information
(including the associated tool program and its version number).
The Package's storage Location (e.g., a carrousel slot number) can be entered
for quick reference if the Package's destination is removable media.
The Package's files can be unZIPed, individually ZIPed, or collectively ZIPed
as required, which requires the WinZip program to be present, as well as the
Command Line Interface option, which can be downloaded at no cost from
http://www.winzip.com/wzcline.cgi.
If a Service Bureau is selected, and an order form definition file is present,
then the first Asset file that requires an order form will be selected and the
order form displayed for any processing or handling requirements.
If the source Project has any comments that have been marked to be included
in a Package when the comment was created, then they will be displayed in the
Package Instructions memo box, which can be edited directly.
Similarly, any Asset files that have marked to be included in a Package when
the comment was created will be displayed in the Asset File Instructions
memo box, which can also be edited directly.
If any Asset file marshalling is done, and the Package's destination is not a
CD, then the marshalling folder and its contents will be deleted when the
Package is completed.
Viewing Package Information
Package information can be displayed by clicking the Packages main tabsheet (or with the
, which details the Packages in the top
grid, and the Assets for selected Packages in the bottom grid.
Double-clicking on an Asset entry in the bottom grid will display that Asset's
information in a form.
Packages that are not made as backups have an initial status of Hold,
indicating that the Package media is waiting for further handling, or actually
being produced in the case of a CD using a CD-Write utility program. Some of a
Package's information can be changed by first clicking it in the top grid and
then clicking the
toolbar button (or using the
combination), or by double-clicking it in the top grid, which opens an edit
mode.
The Package's Location can be changed, and its SentBy set as
required. If the SentBy is either FedEx or UPS, then a TrackingNumber edit
box is enabled where the airbill or shipping document number can be entered.
If a SentBy other than Hold has been selected, then the date (if any) at
which the Package media is returned can be entered.
To save changes to a Package's information, click the
toolbar button (or use the
keyboard combination). To cancel any changes, click the
toolbar button (or use the
keyboard combination).
Sending A Package Electronically
|
If a Package is built for a Client (or a Service Bureau), and the EMailGateway
is defined (done in the {Configuration|MyInfo} Main Menu item), and the Client
(or Service Bureau) has either an email address or FTP access parameters, then
the Package can be sent to the Client (or Service Bureau) by email or FTP.
If these conditions are met, then the (Sending Package) form will open, where the
package files can be sent as an email attachment, or by FTP. If both email and
FTP are enabled, then an email can be sent describing the Package, with the
Package itself sent by FTP if the email attachment option is not selected.
If the Package was sent successfully then a Comment will be added to the Project indicating
when, how, and to whom the Package was sent, and the Package files can also be deleted.
|
|
Archives: Off-loading Assets No Longer Needed
Archives are similar to Packages, being a copy of a Project's Assets (both
free and shared) that are typically put on removable media (e.g., floppy, JAZ, ZIP, CD)
for storage. Unlike Packages, Archives do not include a Package Header or
Comments, and any free Assets can be deleted from the local system for better
resource management. The copying can be the individual Asset files, or they
can be separately or collectively ZIPed. Basically, making an Archive is
selecting the Project as a sources, and where the Archive that will contain
these Asset files will be built as a destination.
To make an Archive:
1. Select the Worksheet main tabsheet (or use the
keyboard combination)
2. Click on a Project description in the treeview at
the left of the Worksheet (called the source Project)
3. Right-click the mouse over the treeview on the left, and then click the
pop-up menu item, which opens a (Make Archive) form. The
new Archive's description will have a default value of the source Project's
description with a suffix of "_mmddyy", which will be selected and highlighted; just start entering
information from the keyboard to change the new archive description, which
must have at least three characters.
If any of the Asset files are on removable media (e.g., floppies, CDs, JAZ or
ZIP) then a notice for a required marshalling folder will appear, into which
the Assets files are collected before the Archive is built. If you have
defined a marshalling folder (using the {Configuration|MyInfo} main menu item)
then it will be automatically inserted in the marshalling edit box.
All of the source Project's Asset files are displayed and will be included in
the Archive build.
The Archive's destination (i.e., the Drive and FolderName, or complete path)
is selected by clicking the upper-right
button, which opens a
(Browse For Folder) dialog, and selecting a drive and root folder where the
Archive's files will be written. The source Project's description will be
automatically appended to the selected root folder, but this can be changed if
required.
If the Archive's destination is a CD and there is no marshalling folder
defined, then a (Browse For Folder) dialog will be opened, and the marshalling
root folder can be selected. The source Project's description will be
automatically appended to the selected root folder, but this can be changed if
required.
4. When all the Archive information is complete, click the
button (or use the
keyboard combination). To cancel the Archive build, click the
button (or use the
keyboard combination).
5. If any of the selected source Asset files are on removable media, then they
will be prompted for during the marshalling process.
6. When the Archive is built, a notice will be display information about the
Archive. If the Archive's destination is to a floppy, JAZ or ZIP drive, then a
prompt will appear to mount the media and to either proceed or cancel the file
copying. Before the copying is done, a check is made to insure that there is
enough room on the inserted removable media, and a warning will appear if there
isn't. After the files are copied to the removable media, a prompt will
appear for confirmation of deleting all the free Asset files. If the delete
confirmation is given, then the free Assets will be deleted (but not any
shared Assets), the source Project and all of its free Assets will be marked
as Archived, and the Archive status will be set to Committed, otherwise the
Archive status will be set to Hold and no further action will be taken.
The archive's files can be unZIPed, individually ZIPed, or collectively ZIPed
as required, which requires the WinZip program to be present, as well as the
Command Line Interface option, which can be downloaded at no cost from
http://www.winzip.com/wzcline.cgi.
If the Archive is destined for a CD, then the notice will include where the
Archive's files are marshalled for the CD Write program. Any deleting of the
Archive's free Assets will have to be done in the Archive main tabsheet as
described in the following section.
Both the Archive's destination and marshalling foldernames have the source
Project's description appended to the respective selected root folders, which
can be changed manually. Additionally, double-clicking on either of these edit
boxes will alternately toggle between the root foldername and the appended
folder name.
Viewing Archive Information
Archived information can be displayed by clicking the Archives main tabsheet
(or with the
keyboard combination), which has the Archive information
in the top grid, and the Archived Assets for selected archive in the bottom
grid. Double-clicking on an Asset in the bottom grid will display that Asset's
information in a form.
Changes to the Archive information can be done by selecting an Archive in the
top grid, and clicking the
toolbar button (or using the
keyboard combination), or by double-clicking the Archive entry in the top
grid. This will open an edit mode, and allow the changing (or setting) of the
Archive's storage location using the Location edit box.
When the edit mode is opened, if the Archive's VolumeSN entry is empty (as
can happen when archiving to a CD after the files are marshalled), then a
prompt will appear to mount the archive removable media, where the media's
volume serial number and volume label (if any) will be obtained and set in the
Archive information.
If the Archive's status is Hold, then setting it to Committed will result
in a prompt for confirmation of deleting all the free Asset files. If the
delete confirmation is given, then the free Assets will be deleted (but not
any shared Assets), the source Project and all of its free Assets will be
marked as Archived, and the Archive status will be set to Committed.
To save any changes to an Archive, click the
toolbar button (or use the
keyboard combination). To cancel any changes, click the
button (or use the
keyboard combination.
Restoring A Project From An Archive
If an Archive has been committed (indicating that the Archived Project's free
Assets have been removed from the local system), then the Archived Project and
its archived files can be restored to the local system by selecting the
committed Archive in the top grid and clicking the
toolbar button (or using the
keyboard combination). This will prompt for loading the
archived removable media, followed by a form where the destination folder can
be specified. The archive's free Assets will be copied to the destination
folder, as will any archived free Assets that are either not found or whose
status is other than Active.
Service Bureaus: Production Of Deliverables
Service bureaus are typically the ones who generate various kinds of
deliverables (e.g., film generation) based on a Project's Asset files, which
can be assembled in a "Package" that can be sent either by email or FTP.
The ServiceBureaus main tabsheet is where service bureaus are added and their
information changed, and any Packages sent to the service bureau reviewed.

To add a service bureau, click the
toolbar button (or use the
keyboard combination), and enter their information as required. To save any
changes, click the
toolbar button (or use the
keyboard
combination), which can also be cancelled by clicking the
toolbar
button (or the
keyboard combination).
There is validation done on the service bureau information in order to save
any changes. The ServiceBureauCompanyName edit box must have at least
three characters, and any entered email address must be "reasonable".
To change a service bureau's information, select it in the top grid and click
the
button, or use the
keyboard combination, or double-click
its entry in the top grid.
Electronic Order Forms
Any Package made for a service bureau can have a package header
included in the Package, which is a readable text file with the filename of
matpkg_mmddyy_hhmmss.txt, which among other things will detail each Asset
file's information, including any tool program and its version number.
|

|
Service bureaus can require an order form to be filled out, which can be done
within the (Make Package) form if the service bureau provides you with an
order form definition file (generated by the MatViewer utility for
service bureaus from FutureWare), which by default has a filename of
ServiceBureauName_OF.txt. This file can be entered into the service bureaus'
information in the OrderFormFileName edit box, and which can be located
using the adjacent
button. If the service bureau has such a file when
it is selected when a Package is being built, then their order form will
appear in the lower right-hand section of the Make Package form for each Asset
filetype that the service bureau selects. When the service bureau receives
your Package, they'll be able to open an electronic version of their order
form from the Package for their internal processing.
Support: You're Never Alone
MAT is a powerful tool that allows you to become more efficient and productive
and, above all, allowing you to focus on what you do best. As with any tool,
there are always questions and issues that come up that cannot be addressed by
the Help subsystem. We have two ways to address this issue.
The first is to send FutureWare an email with a question or comment within MAT
itself, by clicking the {Help|Support} Main Menu item. This
requires that your EMail Gateway be defined, using the
{Configuration|MyInfo} Main Menu item.
The second is to access the FAQ Website, done by clicking the
{Help|FAQWebsite} Main Menu item, which opens FutureWare's MAT FAQ
web site with your default web browser. There, among other things, you can see the
latest news related to MAT, tips, tricks, and shared image files that you can
download and use for AssetTypes, ModeTypes, and CommentTypes, all administered
using the respective {Configuration|_Types} Main Menu items.
Reviews
You can submit a review, with comments, gripes, tips, even questions and such
by clicking on the {Help|About} Main Menu item, and then double-clicking on
the SerialNumber, which connects to our product review web page. We pay close
attention to these because they not only benefit us, but all the other users
of this and other FutureWare products.
You can also submit a review by going to www.futurewaredc.com/reviews and
enter the SerialNumber, found on the (About This Program) form opened by
clicking on the {Help|About} Main Menu item. There you can give the MAT
program a rating, enter a review, and see what others have said about the
product.
|